What this class is, what you will make, and how it works. Three units, eleven weeks, one real client at the end.
What this course is
Principles of AI is an introduction for high school students, with no coding or extra math required. You will open the machine, work with it, and question it. You learn how AI systems learn from data, how to use them without handing over your thinking, and how to judge what they do in the world.
The course is built like an engineering class: short guided Activities build skills, Projects apply them to something real, and one open-ended Problem at the end asks you to serve a real client and defend your choices.
Four big ideas
Three units
Build a tiny language model out of dice, train a classifier on your own data, and find out where AI answers come from, and why it sometimes makes them up.
Prompt it, check it, time it, and test tools side by side. Learn where AI helps your own work and where handing it off costs you the learning.
Recommendation feeds, jobs and the tools shaping both. Audit a platform, X-ray a real job, then write AI guidance for a real client.
How the course runs
In person, 60 minutes a day, five days a week, for 11 weeks (55 periods). Every unit has the same shape, and the guidance fades as you go:
Every unit tells the same story: a client walks in with a real question about AI. Units 1 and 2 are practice for answering it, and the Problem in Unit 3 is where you do. The last day of each project and the final check are no-device, so you find out what you can explain on your own.
How your grade is built
Full details, including revision rules, are in the syllabus.
AI in this class
You will use AI in this class, and so did the person who built this site. The skill is knowing what to hand off and what to keep.
What you need
Course resources