The rate of change of a system's momentum equals the net external force exerted on it:
Integrating this relationship over a time interval defines impulse— the total effect a force has when it acts for some length of time:
Explore this directly below.
A bell-shaped force pulse, exactly like this unit's header art — a bat striking a ball, or two carts colliding. Set the interval boundaries — the shaded area equals the impulse delivered over that interval.
Run the same relationship in reverse: since F(net) = dp/dt, the net external force at any instant is simply the slope of a momentum-vs-time graph at that point.
Explore this directly below.
A momentum-time graph with three distinct phases — steep rise, gentle rise, then decline. Drag through time — the tangent line's slope is exactly the net force at that instant.
Notice the steepest phase (early on) corresponds to the largest net force — exactly the same slope-reading skill from position-velocity-acceleration graphs back in Lesson 1.3, just applied to momentum and force instead.
A system's change in momentum is simply its final momentum minus its initial momentum:
Putting everything in this lesson together gives the impulse-momentum theorem: the impulse delivered to an object equals its change in momentum.
But the impulse-momentum theorem reaches further than F=ma alone can. For a system with constant velocity but changing mass — a rocket burning fuel, a raindrop accumulating water as it falls — the theorem still applies directly:
A 0.5 kg ball moving at 8 m/s is struck by a bat, reversing its direction to 12 m/s the other way. The bat is in contact with the ball for 0.02 s. Find the average force the bat exerts on the ball.
A cart of mass 2 kg moves at a constant 3 m/s while sand pours into it at a rate of 0.4 kg/s. Find the net external force required to keep the cart's velocity constant.